'In one dystopia, we project ourselves into the art supply store of the near future. The wind howls through the room, whose shelves are empty but for three small cartons: Flash, Photoshop, Illustrator. For today's digital designers — many of whom have eagerly adopted the narrow horizons dictated by this small handful of commercial products — this vision is, I claim, already a reality. And the unquestioned hegemony of these tools has launched an unprecedented proliferation of homogenous and disposable electronic designs. To state that computers can offer an unimaginably greater world of possible forms than these products is not techno-optimism; as computers are provably capable of simulating any other machine, it is mathematical fact.'
Golan Levin, October 2001.